Sunday, 05 August 2018 23:00

Curriculum Details

Written by
Rate this item
(0 votes)

 

Real-World Applications

Every student engages with our industry subject matter expert in real-world applications that help acquire and align skillset.  The task involving the designing, building, and programming of drones to meet real-world applications ensures students experience the question "WHY" Math, Physics, and other core subjects are important to acquire.

Designed for middle and high school students, BrainTech Robotics STEM Droneology programs are built around three real-world scenarios: 

  • effective and efficient delivery systems
  • search, rescue, and discovery emergency services
  • surveillance, reconnaissance, and security

Each scenario is worked on by the students and led by industry subject matter experts (ISME) to ensure a significant connection by each student is achieved. 

There are 4 modules to the program (beginner, intermediate, advanced and competitive-race) Each level consists of 20-30hrs. minimum

Student Resources

Tools, components and parts make up each and every workshop that engages students in exploration, discovery and problem solving.  Teaching tools include projectors, work bench, desktop computers and skype based resources via web conferences.

LABCards

The LABCard approach is intended to provide a tool that enables a more student-directed experience. BrainTech Robotics Instructors are empowered to provide more facilitation, coaching and mentoring as students work independently and in their own fashion. Almost all of BTR STEM learning environments utilize LABCard curriculum for the after-school workshop and camp learning models.

Each LABCard includes:

  • Two step-by-step projects that introduce new concepts and skills by guiding students through self-driven activities.
  • Two engaging challenges that take learners through the completion of Droneology, training on the flight simulator and the honing of their piloting skills.
  • A final design project that gives students an opportunity to apply what they’ve learned in an open-ended way.
  • Key Terms are listed at the end of each card for reference.
  • Along the bottom of most cards is a Droneology checklist, listing videos to watch and quizzes to pass before moving onto the next card.
  • At the end of every level, an End Design Project challenges students to synthesize their learning with creativity, critical thinking, and real-world relevance.

 

Read 404 times Last modified on Wednesday, 19 June 2019 03:07
Braintech Robotics

Develop a strong connection and deep resolve within young women ages 7 to 17 for Science, Technology, Engineering & Mathematics (STEM) through the programming, building and controlling of Robots and Drones.

Leave a comment

Make sure you enter all the required information, indicated by an asterisk (*). HTML code is not allowed.

Develop a strong connection and deep resolve within young women ages 7 to 17 for Science, Technology, Engineering & Mathematics (STEM) through the programming, building and controlling of Robots and Drones.

Flicker Feed